Best Clash of Clans Town Hall 8 Clan War Attack Strategy(Part 3)

Alternative Option #1. Dragon/Archer – A Cheaper 3 Star Attack

Recommended Army Composition:

7-8x Dragon, 40-60 Archers

Heroes: Barbarian King, as high as level as possible

Spells: 3x Lightning Spells

Clan Castle Units: Archers

When to Use and Success Rates: Good choice for your second attack if your Clan is active.

Use on a maxed-out TH7 player to get an easy 3 stars.

If you need to 3star a maxed out TH7 player, you do not need to spend all those resources on a full Dragon army. You can save about 100,000 elixir by using cheaper spells (Lightning Spells) and just 7 Dragons instead of 10. Instead of full Dragons, a Dragon and Archer hybrid army will suffice for a high-end Town Hall 7 opponent.

If you have level 2+ Dragons, you only need 7 Dragons; if you have level 1 Dragons, you should make 8 Dragons total. As you get comfortable using the build, you may be able to drop the Dragon count even lower.

 
The strategy is very simple: use all 3 Lightning Spells on the most central enemy Air Defense tower. This will destroy it outright. Lure out Clan Castle units and then kill them with your Archers. From here, use your Archers and Barbarian King to pick off perimeter structures. Once you have cleared out some of the perimeter structures, drop your Dragons in such a way that they will head towards the final enemy Air Defense sooner than later.

 
Alternative Option #2. Barcher – A Cheap 2 Star Attack

Recommended Army Composition:

80x Barbarian, 100x Archer, 10x Wall Breaker

Heroes: Barbarian King, as high as level as possible

Spells: 2x Rage Spell + 1x Healing Spell

Clan Castle Units: 1x Dragon (if possible); otherwise Archers or Wizards are fine.

When to Use and Expected Success: Useful for getting 2-stars against high TH7s in a war where your clan is either far ahead or far behind. Can 3-star lower TH7s and TH6s (no Wall Breakers required against TH6). If your clan is very inactive and you have no chance of winning, it can be a good way to get a small reward and work towards Clan War achievements.

This is hardly a go to strategy, but useful in certain situations. A simple Barbarian, Archer, and Wall Breaker army is typically strong enough to 3-star weak TH7s and 2-star higher TH7s (or even low TH8s).

 
Lure out Clan Castle units as a priority and kill them in a safe spot. Then, use your Archers and a few Barbarians to take out perimeter structures. Drop your Barbarian King as a distraction, using a Rage Spell. Use a few waves of Wall Breakers to break deep into the enemy’s base (dropping 6 of 10 will be fine), then flood in with Barbarians and Archers.

Use the healing spell near your Barbarian King and Barbarian clusters to help them stay alive while you take down AoE towers. Use another Rage Spell once you get deep into the base and drop your remaining Wall Breakers.

 
Slowly drop wave after wave of Archers; do not drop too many at once as you do not want Mortars to wipe them all out in a big clump. Once the last Mortar is down, you can flood in with your Archers.

 
The goal is to core towards the Town Hall and take it out, netting you 2 stars. This strategy will work against any TH7 and even some TH8s, particularly if you get good at using it. The resource cost is low, so you will actually net a resource gain even if you lose the war.

 
Why would you want to use this? If your clan is very active, then odds are you will just need to 2 or 3-star a similarly-leveled opponent (using the Dragon strategy) and then are best off getting 3 stars against a low-level opponent.

This strategy is perfect for that second attack. Alternatively, if you are losing a war by many stars and have no chance of winning, this is a good way to get a little resource reward and work towards the Clan War achievements without needing to spend a ton of resources on Dragons.

Alternative Option #3. Hog Riders – An Expensive 3 Star Attack

Recommended Army Composition:

34x Hog Rider, 30x Archer

Heroes: Barbarian King, as high as level as possible

Spells: 3x Healing Spell

Clan Castle Units: 5x Hog Rider (if possible); alternatively Archers

When to Use / Expected Success: Preferably never; but can 3-star any Town Hall 8 player and some TH9s.

The most effective army composition at Town Hall 8 for pure power is an attack force that consists largely of Hog Riders. Hog Riders move quickly, jump over walls, target defenses, and deal a lot of damage. As a result, it does not take a large Hog Rider army much time at all to clear all the defensive structures of a TH8 player, at which point clearing the rest of the base becomes trivial.

 
There is a strategy to using Hog Riders. If you simply place all 34 Hog Riders at once and do little else, you likely will not have a lot of success. Instead, you will want to first lure out Clan Castle units. Even if the enemy’s Clan Castle is placed centrally, there should be a spot where a Hog Rider can hop over the wall and trigger the Clan Castle units.
Once the Clan Castle units are triggered, you should be able to then lure and clear them with your Archers. I would recommend using 30 Archers in order to ensure that you can finish off whatever is inside the Clan Castle.

 
Next up, find the place you want to attack. The biggest threat to the Hog Rider is not any tower in particular but rather Giant Bombs. Look for gaps where Giant Bombs might be. Try to avoid those and instead attack near an area where it is unlikely that you will trigger any Giant Bombs, at least for some time.

You should drop 15-20 Hog Riders as your first attack. Once some of your Hog Riders start dropping into orange health, drop your first healing spell. Try to place the Healing Spell with your Hog’s pathing in mind in order to increase its uptime. Drop the second Healing Spell as soon as your Hog Riders start getting low on health again.

 
After your first set of Hogs gets wiped or thins out, you can drop the rest of your Hog Riders, attacking from another part of the enemy’s base near where the remaining towers are located. By splitting your Hog Riders into two attacks, you limit the potential to get your troops wiped by a double stacked Giant Bomb. Use your final healing spell as necessary on whichever pack of Hog Riders needs it the most.

 
If you have a Clan Castle full of Hog Riders, you can drop that as well as soon as it is needed. Just 5 Hog Riders can handle 2 Cannons or 2 Archer Towers, so having this small third pack is useful should your first two packs of Hog Riders get caught in enemy traps.

 
Once all the enemy defensive towers are down, drop your Barbarian King to help clean up the remaining structures. Your Hogs should do most of the damage, but Hog Riders do occasionally get taken out by traps. The Barbarian King has no chance of dying to bombs, so it is good to save the Barbarian King for the very end.

 
This strategy results in an easy 3-star against even fully-maxed TH8 players. It also can 3-star some TH9 players if controlled properly and if your Hog Riders are upgraded beyond level 1.

 
Why I Recommend Avoiding Hog Riders

Despite the effectiveness of Hog Riders and their relative ease of use, I would strongly recommend not using these troops. While they work well, their cost is astronomical. An army of 34 level 1 Hog Riders costs 1,340 Dark Elixir (if they were level 3, it would cost 1,768 dark elixir).

 
At Town Hall 8, the typical war reward for an enemy you could 3-star with Hog Riders would be 275-400 Dark Elixir. Given that Dark Elixir is by far the tightest resource at TH8 and is the resource really want to focus on saving, it makes no sense to spend 1,500 Dark Elixir on Hog Riders to win 300 in a Clan War battle.

 
The only situation in which I would recommend using Hog Riders in a war battle would be if there was almost no time left in the Clan War, your clan was down 2 stars, you had one attack left, and there was a maxed enemy TH8 that had all 3 stars available. Other than a scenario where you could single handedly win your clan a war, I cannot imagine using Hog Riders in a Clan War fight at Town Hall 8.

Clash of Clans Town Hall 9 Upgrade Order Guide

1. Laboratory:

More troop upgrades, more attack power. Upgrade Laboratory first for level 6 Archers and Barbarians, for boosting your farming speed. You can’t attack other villages If your troops still like TH8’s.

2. Camps:

For more housing spaces for your army, for more powerful and farming successful rate.

3. Heroes:

If you have unlimited Dark Elixir, you still need 135 days to upgrade your King to level 30 and 157,5 days for level 30 Queen. We all don’t want to stay at Town Hall 9 for years, so upgrade them all the time!

4. Dark Elixir Drills:

With 2 maxed Drills, you can collect 4800 Dark Elixir everyday.

5. X-bows:

The new and they core defense of Town Hall 9. Upgrade it as soon as possible!

6. Air Sweeper:

Air Attacks at Town Hall 9 are quite popular from Crystal 2. The Air Sweeper will make the battle be much harder. We hate it!

7. Mortars, Wizards Towers:

People usually use Barch for farming. With splash damage defense buildings are Mortars and Wizards Towers, you don’t need to worry about Barch.

8. Air Defenses:

AD is the key air defense building for all Town Hall levels.

9. Archers Towers and Cannons:

Upgrade Archers Towers before Cannons because they can attack both Air and Ground troops with higher attack speed and damage.

Clash of Clans TH9 upgrade guide

As soon as you reach TH9, upgrade the following: (in this order)

1) Lab, SF (you can start getting storages here)
2) Clan castle
3) Army camps
4) Dark Elixir drills and storages
5) New buildings (do not add XBow unless you don’t war)
5) Walls and heroes
6) Collectors
7) Defenses

Troops would be: Barbs lvl 6/Giant lvl6, Archers lvl 6, Giants lvl6/Barbs lvl6 (unless you dont use giants), Balloons lvl6 and Lava hounds lvl6. Everything is free game after that.

Always always keep enough DE to upgrade your AQ until she is lvl15.

If you kept her asleep long enough, she will reach lvl 15 by the time the TH8 maxer even gets lvl1 AQ.

Always try to farm more resources than you need.

This would negate any pain when you are raided and allows you to start doing walls early in your TH9 journal.

Ideally if you’re a half serious farmer, you would complete legos before your defenses caught up.

Clash of clans TH7 Best Giant,Dragon, Defense Base Design

Clash of clans   Town hall 7  Base Set up is important for players, today i will show some extremely effective Town Hall 7 setups.(Special Giant Defense

A:TH 7 Defensive Base:

Since not only two Air Defense buiding ,but also anti-aircraft  upgrade will take loong time,so it is effctivly to against giant is to put more spring trap ,set hidden bomb & giant bomb and enhance your wall.

Base Advantage:gold and elixir source extrmely difficult to steal. it will wast about one handerd thirty archers if want to damage town hall.it also the best base to against giant 3 star.

B:clash  of clans town hall 7 dragon anti defense  base designer.

Clash of Clans and Boom Beach – Upgrades Tracker

Have you ever gone to make a list of the things you have decided to upgrade before upgrading your Town Hall in Clash of Clans? It is not an easy task…in fact it can be a painful tedious task! The Clash of Clans Upgrades Tracker tracks your current upgrade levels of all the resources,buildings, troops and spells in your Clash of Clans Base!

The way to efficiently use the Clash of Clans / Boom Beach Upgrades Tracker:
1.Register on the Clash of Clans Tracker or the Boom Beach Tracker to create an account on our site. Note that you register once for both Trackers if you are Clashing and Booming.
2.Log in to the Clash of Clans Tracker or the Boom Beach Tracker.
3.Select your town hall or headquarters level at the top and click the Update button.
4.Select the current levels of all the buildings and troops available at your town hall or headquarters level and click the Update button at the bottom.
The page will provide the remaining upgrades available to you including their cost and time required.

Clashofclansstrategyguides.org is a mobile game platform applied for providing coc players with clash of clans strategy guides for free . If you want more about coc game ,please read other articles in the list .

Latest Clash of Clans Anti-GoWiPe Town Hall 8 War Base 2016

Hello, guys. Welcome to our Clash of Clans Community. Since the latest update of Clash of Clans, the Town Hall also stores some of your resources, so you cannot place the Town Hall outside anymore. And you will need a new base to defense your enemy. This passage is going to share with you thelatest Clash of Clans anti-Gowipe Town Hall 8 War base 2016. Hope you will like it.

Latest Town Hall 8 War base:

You can see from the picture above that the Town Hall is placed in the middle of the base so that it can be protected well. And the defenses in this Town Hall 8 war base is placed evenly to cover all the other buildings.

Also this TH 8 War base can help you defense GoWiPe, Gragon and HOG effectively. Your enemy cannot get 3 stars easily by attacking this base.

This is the end of the latest Clash of Clans anti-Gowipe Town Hall 8 War base 2016

Clash of Clan Healer strategy

I have started using the healer once more and really enjoying the no air trap benefits.

However, last night when the giants came under fire I immediately sent out the healer. Instead of going to the giants she started healing 5 archers I deployed on the perimeter to take out the outbuildings and therefore had full health. She continued healing them until they closed in on the base and immediately got taken out by mortars.

I got a summary about clash of clans healer deployment from this experience:

1. The healers go and start healing a rogue group who are at full health or are small troops and were going to die anyway. The best way to fix this is to change healers from splash damage to multi target so she will end up being more centralized to maximize her healing effect.

2. The healer is better appropriate to heal giants in clash of clans for bigger damage. Therefore, deploy healers near to giants.

3 Star Triple Golem GoHo Attack Strategy of TH 9

When attacking a Town Hall level 9 base with extended layout or loosely – knitted buildings, we may need more types of troops than the usual GoWiWi army formation to get a 3 star win. Troops such as Hog Riders can take down mid-HP defenses while the major force is ravaging in the core.

Let’s look at the details of troops composition and deploy tactic of Triple Golem and Hog Riders combo attack strategy.

TH 9 Hybrid Base

Army composition of TH 9 Triple Golem GoHo combo attack strategy:

Troops: 3 Golems, 6 Wizards, 3 Witches, 15 Hog Riders, 1 Balloon, 10 Wall Breakers;

Spells: 2 Jump Spells, 1 Healing Spell, 1 Rage Spell.

How to deploy:

First: Put 2 Golems and 4 Wizards at one side clear obstacles, soak up defenses. Drop Wall Breakers to open three breaches in Walls to allow Golems penetrating into different cells. The main force lead by one Golem would enter through the middle path.

Three breaches with the main force marching in the middle for the core.

Second: drop Rage Spell to cover Golem, Barbarian King and Skeletons. Then drop Jump Spell on them. Remember to let the Jump Spell covers the Witches and Wizards on the edge of its ring. This way they wouldn’t rush too fast and be shot down prematurely.

When and where to drop spells

Third: see the time when Golems has attract defenses on the left and right side, release Hog Riders. Divide them into five teams each contains 2-3 Hog Riders. Destroy the remaining defenses one by one.

Hog Riders attack routes

Fourth: drop the remaining Healing Spell and Jump Spell according to the progression of your troops.

Fifth: put a Balloon to clear the Wizard Tower or Hidden Telsa, because your Wizards or Witches can’t deal with them. And you need WiWi to clean everything.

Balloon on Wizard Tower

Pro:

Plan your Golem attack route well and your Archer Queen and Witches can last till the end of battle.

In dealing with extended layout with lots of gaps inside, Skeletons produced by Witches can induce traps and clear minor obstacles.

Cons:

You need at least one Archer Queen to fight to the end. As other troops are meat shield and she could walk behind to clear defenses effectively.

This strategy is more workable for extended and loose layout. If you see layouts with little or no gaps, use Golem and Lavaloonion strategy is more suitable.

It’s also important that all your Golems go the right direction, so that you can push in in three different routes, dividing the defenses. So practice more, make sure you have full command of the deployment tactics before you attack.

I hope this triple Golems + Hog + WiWi + Double Kings strategy is helpful for you to get a 3 star. If you have any question, feel free to ask me in the comment section below. Thanks!